> For the complete documentation index, see [llms.txt](https://lethium.gitbook.io/lethium-docs/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://lethium.gitbook.io/lethium-docs/gameplay/masteries.md).

# Masteries

Pet species Mastery: account-wide progress per species.

File: `plugins/ClickEmCore/modules/masteries.yml` (menu layout only). Module id: `masteries`. Commands: `/mastery`, `/masteries`.

Each pet **species** has a Mastery track. It belongs to the account, not to a single pet, so selling or fusing away every copy never resets it. Mastery XP comes passively from owning and using the species.

The curve and rewards are **not** in `masteries.yml`. They are in `pets.yml` under `mastery:` (the default for every species), or in a pet's own file if you override it for one species:

```yaml
mastery:
  leveling:
    base-xp: 100
    growth: 1.15
    max-level: 50
  rewards:
    per-level-currency-mult: 0.25
    titles:
      10: "clickem.masteries.title.novice"
      25: "clickem.masteries.title.expert"
      50: "clickem.masteries.title.grandmaster"
```

| Key                                       | Meaning                                                                                 |
| ----------------------------------------- | --------------------------------------------------------------------------------------- |
| `leveling.base-xp`, `growth`, `max-level` | XP per level and the cap.                                                               |
| `rewards.per-level-currency-mult`         | +% Coins per Mastery level, applied to every pet of the mastered species, now or later. |
| `rewards.titles`                          | Title shown at that level. Text is a language key.                                      |

VIP ranks add `mastery-xp-bonus-percent`.

### `masteries.yml`

| Key                 | Meaning                                                    |
| ------------------- | ---------------------------------------------------------- |
| `gui.rows`          | Inventory height 1 to 6.                                   |
| `gui.content-slots` | Where mastered species are placed.                         |
| `gui.icon-material` | Fallback icon (`BOOK`) for a species without its own icon. |

### Staff commands

`/ceadmin mastery set <player> <species> <level> [xp]`, `/ceadmin mastery reset <player> <species>`.


---

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