> For the complete documentation index, see [llms.txt](https://lethium.gitbook.io/custombeacons-or-65-effects-or-35-hooks/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://lethium.gitbook.io/custombeacons-or-65-effects-or-35-hooks/reference/effect-catalog.md).

# Effect catalog

All 67 effects that ship with the plugin. **Tier** is the beacon tier needed for level 1. **Levels** is how many levels the shipped file defines (some effects have a prestige level on top). Everything here can be changed in the effect's file. See [Editing and creating effects](/custombeacons-or-65-effects-or-35-hooks/running-your-server/editing-and-creating-effects.md).

{% hint style="info" %}
"Players who benefit" means the owner, trusted players, teammates and allies, depending on the beacon's [access mode](/custombeacons-or-65-effects-or-35-hooks/how-it-works/who-benefits-from-a-beacon.md). "Intruders" means players who are not any of those.
{% endhint %}

## Potion effects for players

| Effect                                          | What it does                                           | Tier | Levels | Affects             |
| ----------------------------------------------- | ------------------------------------------------------ | ---- | ------ | ------------------- |
| **Absorption** (`absorption`)                   | Extra golden hearts that soak up damage.               | 3    | 3      | Players who benefit |
| **Conduit Power** (`conduit_power`)             | Breathe, see and mine well underwater.                 | 2    | 1      | Players who benefit |
| **Dolphin's Grace** (`dolphins_grace`)          | Swim much faster.                                      | 1    | 1      | Players who benefit |
| **Fast Digging** (`fast_digging`)               | Dig faster inside the area.                            | 1    | 3      | Players who benefit |
| **Fire Resistance** (`fire_resistance`)         | Immune to fire and lava damage inside the area.        | 2    | 1      | Players who benefit |
| **Health Boost** (`health_boost`)               | Raises your maximum health.                            | 3    | 3      | Players who benefit |
| **Hero of the Village** (`hero_of_the_village`) | Villagers give you big discounts.                      | 3    | 3      | Players who benefit |
| **Invisibility** (`invisibility`)               | Become invisible inside the area.                      | 3    | 1      | Players who benefit |
| **Jump** (`jump`)                               | Grants the Jump Boost effect.                          | 1    | 3      | Players who benefit |
| **Luck** (`luck`)                               | Grants the Luck effect.                                | 2    | 3      | Players who benefit |
| **Night Vision** (`night_vision`)               | See clearly in the dark.                               | 1    | 1      | Players who benefit |
| **Regeneration** (`regeneration`)               | Heals you while you are inside the area.               | 2    | 4      | Players who benefit |
| **Resistance** (`resistance`)                   | Grants the Resistance effect.                          | 3    | 3      | Players who benefit |
| **Saturation** (`saturation`)                   | You never go hungry inside the area.                   | 2    | 1      | Players who benefit |
| **Slow Falling** (`slow_falling`)               | Fall gently and take no fall damage.                   | 1    | 1      | Players who benefit |
| **Speed** (`speed`)                             | Grants the Speed effect to players.                    | 1    | 4      | Players who benefit |
| **Strength** (`strength`)                       | Grants the Strength effect to players inside the area. | 2    | 4      | Players who benefit |
| **Water Breathing** (`water_breathing`)         | Grants the Water Breathing effect.                     | 1    | 1      | Players who benefit |

## Protection and survival

| Effect                                            | What it does                                                                        | Tier | Levels | Affects             |
| ------------------------------------------------- | ----------------------------------------------------------------------------------- | ---- | ------ | ------------------- |
| **Anti-Creeper** (`anti_creeper`)                 | Creeper explosions inside the area do not destroy blocks.                           | 3    | 1      | Players who benefit |
| **Explosion Protection** (`explosion_protection`) | Explosions inside the area destroy no blocks and hurt you less. Fully configurable. | 3    | 3      | Players who benefit |
| **Immortality Field** (`immortality_field`)       | A chance to survive a deadly blow. Must be discovered first.                        | 4    | 3      | Players who benefit |
| **Keep Inventory** (`keep_inventory`)             | A chance to keep your items when you die.                                           | 4    | 3      | Players who benefit |
| **Keep Levels** (`keep_levels`)                   | A chance to keep your experience levels when you die.                               | 3    | 3      | Players who benefit |
| **Peaceful** (`peaceful`)                         | Stops mobs from targeting or attacking you.                                         | 3    | 1      | Players who benefit |
| **Fire Extinguisher** (`fire_extinguisher`)       | Puts you out if you are on fire.                                                    | 1    | 1      | Players who benefit |
| **Cure** (`cure`)                                 | Shortens harmful effects such as nausea and blindness.                              | 2    | 3      | Players who benefit |

## Combat

| Effect                                      | What it does                                               | Tier | Levels | Affects             |
| ------------------------------------------- | ---------------------------------------------------------- | ---- | ------ | ------------------- |
| **Damage Boost** (`damage_boost`)           | You deal extra damage to mobs while inside the area.       | 3    | 3      | Players who benefit |
| **Intruder Alarm** (`intruder_glowing`)     | Makes intruders glow so everyone can see them.             | 2    | 1      | Intruders           |
| **Intruder Slowness** (`intruder_slowness`) | Slows players who are not you, your team or your allies.   | 3    | 3      | Intruders           |
| **Intruder Weakness** (`intruder_weakness`) | Weakens players who are not you, your team or your allies. | 3    | 2      | Intruders           |

## Against monsters

| Effect                            | What it does                                                                            | Tier | Levels | Affects              |
| --------------------------------- | --------------------------------------------------------------------------------------- | ---- | ------ | -------------------- |
| **Burner** (`burner`)             | Burns undead mobs such as zombies and skeletons, even at day. Must be discovered first. | 2    | 2      | Monsters             |
| **Glowing Mobs** (`glowing_mobs`) | Monsters glow so you can see them through walls.                                        | 2    | 1      | Monsters             |
| **Gravity Well** (`gravity_well`) | Pulls monsters toward the beacon.                                                       | 3    | 3      | Monsters             |
| **Mob Repel** (`mob_repel`)       | Pushes mobs away from the beacon.                                                       | 3    | 3      | Monsters and animals |
| **Poison** (`poison`)             | Poisons monsters nearby.                                                                | 3    | 3      | Monsters             |
| **Slowdown** (`slowdown`)         | Slows down monsters inside the area.                                                    | 2    | 3      | Monsters             |
| **Weakness** (`weakness`)         | Monsters in the area deal less damage.                                                  | 2    | 3      | Monsters             |
| **Wither** (`wither`)             | Monsters in the area slowly wither away.                                                | 4    | 2      | Monsters             |

## Farming and animals

| Effect                                | What it does                        | Tier | Levels | Affects             |
| ------------------------------------- | ----------------------------------- | ---- | ------ | ------------------- |
| **Breeding Speed** (`animal_breeder`) | Animals can breed again sooner.     | 2    | 3      | Animals             |
| **Growth Speed** (`animal_growth`)    | Baby animals grow up sooner.        | 2    | 3      | Animals             |
| **Crop Yield** (`crop_yield`)         | Harvested crops give more.          | 2    | 3      | Players who benefit |
| **Crop Growth** (`crops`)             | Your crops grow faster.             | 1    | 3      | Players who benefit |
| **Farmer's Touch** (`farmers_touch`)  | Harvested crops replant themselves. | 1    | 1      | Players who benefit |

## Mining and crafting

| Effect                                  | What it does                                                            | Tier | Levels | Affects             |
| --------------------------------------- | ----------------------------------------------------------------------- | ---- | ------ | ------------------- |
| **Auto Repair** (`auto_repair`)         | Slowly repairs your tools, weapons and armor. Must be discovered first. | 3    | 3      | Players who benefit |
| **Fast Brewing** (`fast_brewing`)       | Brewing stands in the area brew faster.                                 | 2    | 3      | Players who benefit |
| **Furnace Booster** (`furnace_booster`) | Furnaces inside the area cook faster.                                   | 1    | 3      | Players who benefit |
| **Item Magnet** (`item_magnet`)         | Pulls dropped items toward you.                                         | 2    | 3      | Players who benefit |
| **Ore Fortune** (`ore_fortune`)         | Mined ores give you more of their drops.                                | 3    | 3      | Players who benefit |

## Rewards and economy

| Effect                                        | What it does                                                               | Tier | Levels | Affects             |
| --------------------------------------------- | -------------------------------------------------------------------------- | ---- | ------ | ------------------- |
| **Cooldown Reduction** (`cooldown_reduction`) | Reduces item cooldowns such as ender pearls.                               | 3    | 3      | Players who benefit |
| **Exp Gain** (`exp_gain`)                     | Gain experience while inside the area.                                     | 2    | 3      | Players who benefit |
| **Experience Booster** (`experience_booster`) | Multiplies the experience you gain.                                        | 2    | 3      | Players who benefit |
| **Jobs Income** (`jobs_income`)               | Jobs Reborn pays you more while you are inside the area.                   | 3    | 3      | Players who benefit |
| **Mob Loot** (`mob_loot`)                     | Mobs you kill inside the area drop more.                                   | 3    | 3      | Players who benefit |
| **Sell Boost** (`sell_boost`)                 | Shops (EconomyShopGUI, ShopGUI+) pay you more for what you sell.           | 3    | 3      | Players who benefit |
| **Skill Experience** (`skill_xp`)             | Multiplies the skill experience you gain (mcMMO, Jobs Reborn, AuraSkills). | 3    | 3      | Players who benefit |

## Spawners, hoppers and minions

| Effect                                  | What it does                                                                   | Tier | Levels | Affects             |
| --------------------------------------- | ------------------------------------------------------------------------------ | ---- | ------ | ------------------- |
| **Hopper Amount** (`hopper_amount`)     | UpgradeableHoppers hoppers inside the area move more items per transfer.       | 2    | 3      | Players who benefit |
| **Hopper Speed** (`hopper_speed`)       | UpgradeableHoppers hoppers inside the area transfer to their links more often. | 2    | 3      | Players who benefit |
| **Minion Speed** (`minion_speed`)       | JetsMinions, AxMinions and LitMinions minions inside the area work faster.     | 2    | 3      | Players who benefit |
| **Spawner Amount** (`spawner_amount`)   | Spawners inside the area bring more mobs per spawn.                            | 2    | 3      | Players who benefit |
| **Spawner Rewards** (`spawner_rewards`) | Mobs that came out of a spawner drop more.                                     | 3    | 3      | Players who benefit |
| **Spawner Speed** (`spawners`)          | Spawners inside the area spawn faster.                                         | 2    | 3      | Players who benefit |

## Movement and fun

| Effect                              | What it does                                                            | Tier | Levels | Affects             |
| ----------------------------------- | ----------------------------------------------------------------------- | ---- | ------ | ------------------- |
| **Flying** (`flying`)               | Fly freely inside the area.                                             | 4    | 2      | Players who benefit |
| **Scale** (`scale`)                 | Makes players bigger.                                                   | 3    | 3      | Players who benefit |
| **Clear Skies** (`weather_control`) | You see clear skies inside the area (the world's weather is unchanged). | 2    | 1      | Players who benefit |

## The beacon itself

| Effect                          | What it does                     | Tier | Levels | Affects             |
| ------------------------------- | -------------------------------- | ---- | ------ | ------------------- |
| **Activator** (`activator`)     | Keeps the beacon's chunk loaded. | 2    | 1      | Players who benefit |
| **Extra Power** (`extra_power`) | Adds extra power to the beacon.  | 1    | 3      | Players who benefit |
| **Extra Range** (`extra_range`) | Adds extra range to the beacon.  | 1    | 3      | Players who benefit |


---

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